{SPOILERS}{SPOILERS}{SPOILERS}
I recently found myself
trying to explain to my wife, and to my father (who couldn't get into the
books) what it is I like about GRR Martin's stories. And that got me thinking...Why do I like it so much? It's not the
sentence-by-sentence writing -- not that I think Martin is a bad writer, but,
by and large, I don't find the language especially beautiful. It doesn't, for
me, have the musicality of, say, Tolkien's writing. No sentence from ASoIaF has
stayed with me like the end of Return of
the King : " [The] sails were drawn up, and the wind blew, and slowly
the ship slipped away down the long grey firth; and the light of the glass of
Galadriel that Frodo bore glimmered and was lost. And the ship went out into
the High Sea and passed on into the West." Then again, as Martin has said
repeatedly, he's not trying to be
Tolkien...He's trying not to be
Tolkien.
And why do I love the Lord of the Rings? Well, the writing
certainly, but let me scamper to another quotation, this one from Nietzsche. In
the words of The Immoralist, "From time to time grant me a glimpse, grant
me a single glimpse into something perfect, something completely developed,
something happy, powerful, triumphant, from which there is still something to
fear! A glimpse of a man who justifies humanity." Perhaps ironically,
given the influence of Tolkien's Catholic faith on The Lord of the Rings, Tolkien's great work does just this for me.
It grants a vision of beauty for beauty's sake, nobility for nobility's sake,
and justice for the sake of justice. Martin doesn't do this, and (I think) he
doesn't mean to; he intentionally denies his readers a glimpse of something
that justifies humanity, and this is part of the deep allure for me -- But more
on that later.[1]
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A glimpse of a hobbit that justifies humanity... |
So far I've only succeeded
in identifying the features I like about a different series than ASoIaF. I'd
say there are three general reasons: Firstly, Martin is skilled at seeding his
books with mysteries for the reader to identify and solve, and it's a great
deal of fun to try to figure out where the books are going and which clues
you've missed on the last reading. Secondly, Martin is an impressively subtle
world-builder; he lends his world and characters an inner logic without having
to spell it out all at once. Finally, he plays on fantasy-readers' expectations
of a glimpse of something splendid and perfect; what I find remarkable about his
books is that he dashes that hope again and again, but never wholly breaks it.
But to start with, the
books are fun. On an obvious level, if you're into sword-fighting, quippy
banter, magical creatures, fantasy-stuff-etc, Martin's books deliver. Beyond
that, and what I think makes them relatively distinctive among fantasy lit, they are mystery novels of a kind. The first one, Game of Thrones, is explicitly structured as a murder mystery, with
Ned Stark trying to figure out who killed Jon Aryn. And that's not the only
mystery. We want to know who Jon's parents are, what the Dornish are up to,
what happened at Summerhall, and what Howland Reed is doing. Reading the books,
especially rereading them, I feel like I'm playing a game of Clue (The Classic
Detective Game), sorting theories against the available evidence[2]
(Lyanna, in the Tower of Joy, with Prince Rhaegar....Stannis, in the Pavillion,
with the shadowbaby). As with a good game of Clue, it's not just a matter of
finding evidence; you have to see through lies and half-truths. The characters
in the book don't want to share their information with each other, and since
all the storytelling is structured by POV chapters, most of the information you
get is filtered according to the interests of one character as they address
another -- and according to that character's own foibles, deficiencies, loves,
and hatreds. This is why Ned Stark would be terrible at Clue; he's show
everyone his cards and offer to cooperate. But when you play the game of Clue,
you win or you die...
It doesn't hurt that Martin
is good at creating sympathetic characters. True, Joffery isn't exactly sympathetic, but you'd have to
have a heart of stone not to pity him, at least -- Fathered by an alcoholic
manchild who wields supreme power, sheltered from all repercussions by his
mother and his station, Joffrey is killed on his wedding day for being more or
less the kind of person his parents made him. Same with Viserys: He was a
cruel, narcissistic idiot, but was also a teenager and a product of his
experiences, and he died horribly with no one left who would mourn him. At any
rate, though, most of Martin's characters are a lot more sympathetic than Joffrey
or Viserys, but they're more than that -- They're personable. Who wouldn't want to spend an evening in a bar with
Tyrion, or Bronn (who's a terrible person) for that matter, or a night walking
The Wall with Jon Snow? And I think it's important to the mystery-aspect of the
series that so many of the characters, even ones who aren't good, are personable. I find myself
attached to these characters on a personal level, and that feeds my desire to
know what is going to happen to them.
What I've said so far --
The books are fun. They're fun because they have swords and stuff, and they're
fun because they pull readers in with mysteries about characters they like. Another
aspect of Martin's series I admire is his world-building. Of course, you don't
have to like world-building, but it's an aspect of most high fantasy, and
Martin pulls it off with surprisingly subtlety. I'd point, as an example of
this, to the piecemeal way we get information about the children of the forest.
We first hear about them from Bran's POV, when he mentions that his father
"would sit before the fire in the evening and talk softly of the age of
heroes and the children of the forest." In the next few chapters, we
learn, mostly by oblique references, that the children disappeared a long time
ago, and that they have something to do with weirwood trees. Later on, a story
told to a Bran indicates that humans stole the children's land. The information
stream is gradual, and more importantly it's integrated into the storyline. We
get hints about the swamping of the land-arm to Dorne through a description of
Moat Cailin. Over time we learn that the children have something to do with
magic, and something to do with Bran. Martin works his mythology into the
narrative in a way that, by and large, doesn't interrupt the narrative.
I'd be surprised if I were
the only fantasy reader who sometimes sees a mythology section coming and skips
it for later...It's not that I'm not interested, but I want to see what's
happening with the story, not get bogged down in five straight pages of made up
history that reads like the KJV. What I really like about Martin's writing is that he provides world-building
information as part of his narrative, and he repeats and reinforces that
information organically. When Bran finally meets the children of the forest, I
don't have to thumb back to a single section near the beginning of the books where
we get a bunch of information about them in an epic poem of dubious aesthetic
merit.
So there it is, I'm a
sucker for world-building, and I think Martin does it well. Add to this that
world-building information tends to eventually become important in high fantasy
works, and Martin does it in a way that can actually be absorbed by the reader,
rather than thumbed-over, or half-remember a thousand pages later.
I said there were three
reasons I like the books, though. Martin writes a fun mystery; he's good at
world-building...and what? Well, maybe the biggest reason I like ASoIaF is that
GRRM is magician at shattering his readers' hearts. More than that, he's good
at channeling and frustrating his readers' hopes, and that's
what renders certain parts of his books genuinely moving to me.
The world of Westeros is
grim, and dark and dangerous, but it's not hopelessly
grim. Were it so, Martin's books would not be so brutally sad, nor would they
be so interesting. This is why A Song of
Ice and Fire does more for me than, for example, the recent DC Comics
films. On a certain level, I like Nolan's Batman Trilogy, but it doesn't move
me. His films are so resolutely grim that they make me steel myself, rather
than open myself up to any pathos their narrative could engender. By the time
Bane lays waste to Gotham in the third film, it just doesn't touch me; I know
what to expect and I'm ready for it.[3]
Martin pulls us along with
hope, like asses after a carrot, or opera-goers after the Tristan Chord.[4]
In the first book, before we know how far GRR is willing to go, we have hope
that Ned will out the truth, and everything will be set right; he is beheaded. Next
we hope Tyrion can bring order to King's Landing and control Joffrey; he is
mutilated and cast from power. We hope that Oberyn can denounce Clegane and
save Tyrion, and that Robb can learn from his mistakes and become a good king;
they both die. Perhaps we hope that Daenerys will ride her dragons across the
narrow sea and restore peace to the realm that might have been hers, but so far
everything the Dragon Queen touches turns to blood and chaos.
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Something still capable of arousing fear... |
Even when Martin gives us
what we want, it doesn't feel the way we expect. Theon gets his comeuppance,
but it's so horrible we wouldn't wish it on anyone. We want Tyrion to overcome
his father, but how does that happen? Tyrion murders Tywin on a privy, and then
kills the woman he loves before going into exile.
Martin's talent, however, isn't for
writing darkness, though he clearly can do that. It's for making us hope when we
know better than to hope. Like Tyrion with Shae, we know better, but we fall in
love anyway, and we do it over and over. If the night is dark and full of
terrors, Martin's talent is for making his readers believe that there is a
sword in the darkness, a light that brings the dawn, and a hero to be reborn,
even as he leads his readers unrelentingly into a long dark. It's precisely because Martin makes his readers wish and hope, rather than steel themselves, that the red wedding, and Ned's death, and even Joffrey's assassination, are so sad. Winter is coming, but what I find remarkable
about Martin's writing is his ability to instill in his readers the hopes of
the children of summer.
[1] It's also worth noting
that it would be difficult for Martin to incorporate such elegance of language,
given the way he structures his story into POV chapters. It would be absurd, and
bad writing, if a teenaged Viking prince, a northern lord, and a smuggler-turned-illiterate-knight
all had an inner monologue that sounded like the refined prose of an esteemed
professor of linguistics.
[2] Actually, I'm horrible
at Clue. GoT is a lot more fun for me than Clue, but similar in principle. I imagine
that people who are good at Clue feel about it the way I feel about ASoIaF
theories.
[3] I get the sense that
Nolan's trilogy, among other contemporary films with aesthetic aspirations, mistake
grimness for aesthetic merit. Of course, terrible things may be aestheticized
effectively, but horror and sorrow aren't prerequisites
for beauty or sublimity, else Mozart's Night Music would be rather trivial.
[4] This refers to a musical
tension which Wanger maintained throughout his opera Tristan und Isolde, and which is never fully resolved until the
death of the lovers at the very end of the opera. The aesthetic goal of this
compositional choice is to evoke longing by constantly bringing the music close
to a resolution which is then denied.
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